Thursday, February 14, 2008

Lost Odyssey impressions - 4 hours in

Well, it looks like not even the shoddiest packaging in the world can ruin what is possibly one of the better RPGs slated for this year (and no, FFXIII doesn't count because it WILL NOT BE COMING OUT THIS YEAR. SORRY.)

I'm 4 hours in, and despite a fairly slow opening, the game is ramping up quite nicely. The characters have personalities (although main hero Kaim has a bit of the "angsty brooding hero" motif going on), and the battle system is both basic and fun, playing out like a crossbreed of Final Fantasy IX and Shadow Hearts. There isn't a lot of grinding required for skill learning, either. Lots of achievement points can be earned early on as well, which is a nice touch :).

Aside from a few framerate hitches and slow story buildup (so far, though this is changing rather quickly as I progress), I have very little to complain about. Thanks Gooch, this almost makes up for the sub-par Blue Dragon. Almost.

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